Getting Ser!%&S About Comics
UNO grads are drawing on their talents
to forge careers in an expanding field
By Greg Kozol
Rylo Sykes isn’t just having a bad day … she’s having a bad life.
The young woman lives in a world where climate change has devastated cities and food production is limited to corporate-owned 3-D printers. Now, she’s living in Omaha on the edge of a trailer city, navigating a web of murder and illegal gardening.
“Rylo is not trying to save the world,” says UNO graduate Brie Alsbury. “She’s just trying to survive. I like that she’s doing her best to keep going.”
No one knows Rylo better than Alsbury, a comic book creator. Rylo is born of Alsbury’s imagination, living in a dystopian world brought to life with pens and an iPad. The result is “Food Pirates,” a self-published comic that’s available online to an audience that’s interested in more than super heroes.
“I’ve always loved the idea of words and pictures together,” says Alsbury, who received a bachelor’s degree in studio art in 2014.
To appreciate the enduring popularity of comics, look no further than the movie blockbusters taken from the pages of Marvel and DC Comics. But thanks to technology and a diversity of subject matter, today’s comics have spread beyond the traditional base of teenage boys.
In fact, UNO graduates like Alsbury and Chloe Kehm didn’t get interested in comics or graphic novels until their late teens or college years. They cite influences ranging from Bill Watterson, the creator of “Calvin and Hobbs,” and Babs Tarr, an artist known for Japanese-style illustration and her work on Batgirl.
“I always loved illustrations. I’ve been drawing ever since I was little,” said Kehm, who graduated in 2019 with a bachelor’s degree in fine arts. “My appreciation for stories came later in life. Comics is this great way to combine both of these loves, a great way to voice thoughts.”
Making a Career of Comics
The question is whether comics are a great way to make a living. Kehm and Alsbury aren’t starving artists, but they aren’t Marvel’s Stan Lee, either. Both work day jobs to keep the lights on — Alsbury also serves as an adjunct in UNO’s art department.
Nights and weekends are spent drawing, inking and coloring panel after panel, a process that involves traditional freehand art and digital work. Alsbury estimates it takes about a day-and-a-half per page, if she’s not interrupted.
“I don’t get a lot of uninterrupted time,” Alsbury says. “It takes a lot of discipline. Part of it is getting out of your head and doing it.”
Kehm is working on two projects, one is a fantasy and the other a more traditional comic strip.
She’s self-publishing and sharing her work online with Omaha’s enthusiastic comic book community. She would like to follow in the footsteps of others who have found small publishers and attract a loyal following.
“They’re making a living off of it. Their work is good,” she says. “You don’t have to be the head artist for ‘Avengers’ to feel like you’ve made it.”
Tim Mayer is a UNO graduate who has taken the plunge as a full-time illustrator. After receiving a bachelor’s degree in studio art in 2008, he worked in retail and taught, all the while picking up more and more freelance assignments.
“It’s been a more difficult transition than I thought,” he says. “It’s very solitary work. You end up missing being around people on a daily basis.”
He takes on work ranging from a menu for a bar’s pop-up event to illustrations for comics and short stories called “Oldguy” and “Prophetica.” He’s working on a sequel to a comic book project with a writer who lives in Japan.
“I still love it,” he says. “It’s all about the storytelling. It just comes down to the art work and what the job needs.”
Technology, Talent and the Times
Technology has made a huge impact on comics, not just in how they’re created but in how they are distributed. Just as in other forms of publishing, the Internet breaks down barriers to entry for those with a pen, a computer and an idea.
“A lot of new talent is able to be discovered that way,” says Jeremy Johnson, assistant professor of art at UNO. “People can post their own creations. You don’t have to wait for Marvel Comics.”
Johnson and other UNO professors see comics and graphic novels as more than expressions of pop culture, with an audience limited to comic book stores and conventions. They view comics and other types of illustrations as a legitimate art form deserving of study and appreciation.
“The artwork in “Joker’s Wild” or “300” is just as beautiful and haunting as any piece hanging on the wall of a gallery,” says Adam Tyma, associate professor in UNO’s School of Communication. “We need to be careful about saying something is just popular culture.”
Johnson covers comics in two courses he teaches. One is an American history of comics from 1842 to modern times. He also teaches an online class on global comics.
Students learn about a genre that goes much deeper than “Avengers” — from early comics that started as a form of printmaking to the snaggle-toothed Yellow Kid who hung around New York City’s slums at the turn of the 20th century. Then came superheroes and the birth of longer, serialized graphic novels in the 1980s.
“There has been this transition from low quality, a quick form of entertainment, to complex narratives to superheroes,” Johnson says. “They have come a long way.
I have no doubt it is going to continue.”
Comics even find their way into the English Department.
Frank Bramblett, a professor of English at UNO, did Ph.D. work in linguistics and eventually found himself reading comics. He has co-edited books and conducted academic research into the vocabulary and sentence structure that comic book characters use.
“Part of my research is to look at comic book characters and look at how it communicates something about their identity,” Bramlett says.
There’s more to it than “pow” and “bam.” While comic books are primarily a visual medium, the words provide fascinating insight into culture, he says.
The comic book industry continues to evolve, with sales in 2018 increasing $80 million from the previous year in the United States and Canada, according to comics research website Comichron. The industry faces the same pressure as other types of printed media, with consumers flocking to digital options, as evidenced in the merger of independent publishers Lion Forge Comics and Oni Press.
A Life in Comics
Is the comic book industry here to stay? That question could best be posed to Don Gibson, an Omaha University graduate from the class of 1950.
His career spanned a stint in the Army, several years as an art teacher and the ownership of a wallpaper and painting business in the Denver area.
His love, though, has always been comics and cartoons. He began drawing in the eighth grade and had material published in Army newspapers and a paint dealer’s magazine.
He’s still active into his 90s, posting cartoons on social media and publishing material in UNO Magazine.
“I have done everything there is to do in art,” Gibson says. “My favorite was cartooning. It has humor to it.”
Move ahead more than half a century, and a recent UNO graduate finds that same enjoyment when putting pen to paper, or finger to touch screen. As she prepares to create another installment of “Food Pirates,” Alsbury said she knows how it ends for Rylo.
She’s just not saying.
“The nice thing about comics is you’re only limited by your time and your imagination,” Alsbury said.